import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm3-27", localId: 27, // Card informations name: { en: "Alolan Vulpix", fr: "Goupix d’Alola", }, hp: 60, type: [ Type.WATER, ], dexId: 37, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/27/low", fr: "https://assets.tcgdex.net/fr/sm/sm3/27/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/27/high", fr: "https://assets.tcgdex.net/fr/sm/sm3/27/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Saya Tsuruta", attacks: [{ name: { en: "Powder Snow", fr: "Poudreuse", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Endormi.", }, },{ cost: [ Type.WATER, Type.WATER ], name: { en: "Icy Snow", fr: "Verglas", }, damage: 30 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card