import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm5-92", localId: 92, // Card informations name: { en: "Morelull", fr: "Spododo", }, hp: 60, type: [ Type.FAIRY, ], dexId: 755, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/92/low", fr: "https://assets.tcgdex.net/fr/sm/sm5/92/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/92/high", fr: "https://assets.tcgdex.net/fr/sm/sm5/92/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Flickering Spores", fr: "Spores Scintillantes", }, text: { en: "Your opponent's Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, },{ cost: [ Type.FAIRY ], name: { en: "Ram", fr: "Collision", }, damage: 10 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card