import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-14", localId: 14, name: { en: "Bounsweet", }, illustrator: "Yuka Morii", rarity: Rarity.COMMON, category: Category.POKEMON, set, // Card Pokémon Informations hp: 60, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.COLORLESS, ], name: { en: "Synthesis", }, text: { en: "Search your deck for a Grass Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.", }, }, { cost: [ Type.GRASS, Type.COLORLESS, ], name: { en: "Flop", }, damage: 20, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card