import { Card } from '../../../interfaces' import Set from '../Hidden Legends' const card: Card = { name: { en: "Medicham", fr: "Charmina", de: "Meditalis" }, illustrator: "Ken Sugimori", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 308, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Meditite", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Steady Punch", fr: "Poing énergétique", de: "Steady Punch" }, effect: { en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts plus 10 dégâts supplémentaires.", de: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage." }, damage: "20+", }, { cost: [ "Fighting", "Colorless", ], name: { en: "Power Heal", fr: "Pouvoir guérisseur", de: "Power Heal" }, effect: { en: "Does 10 damage plus 10 more damage for each damage counter on Medicham. After doing damage, remove 1 damage counter from Medicham.", fr: "Inflige 10 dégâts plus 10 dégâts supplémentaires pour chaque marqueur de dégât sur Charmina. Après avoir infligé des dégâts, retirez à Charmina 1 marqueur de dégât.", de: "Does 10 damage plus 10 more damage for each damage counter on Medicham. After doing damage, remove 1 damage counter from Madicham." }, damage: "10+", }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], } export default card