import { Card } from '../../../interfaces' import Set from '../Call of Legends' const card: Card = { name: { en: "Houndoom", de: "Hundemon" }, illustrator: "Kagemaru Himeno", rarity: "Rare Holo", category: "Pokemon", set: Set, dexId: [ 229, ], hp: 90, types: [ "Darkness", ], evolveFrom: { en: "Houndour", }, stage: "Stage1", attacks: [ { cost: [ "Darkness", ], name: { en: "Fire Counterattack", de: "Feuerkonter" }, effect: { en: "If your opponent has any Fighting Pokémon in play, this attack does 20 damage plus 60 more damage.", de: "Wenn dein Gegner mindestens 1 -Pokémon im Spiel hat, fügt dieser Angriff 20 Schadenspunkte plus 60 weitere Schadenspunkte zu." }, damage: "20+", }, { cost: [ "Darkness", "Darkness", ], name: { en: "Dark Roar", de: "Finsternisbrüller" }, effect: { en: "Your opponent discards a card from his or her hand.", de: "Der Gegner legt eine seiner Handkarten auf seinen Ablagestapel." }, damage: 50, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], } export default card