import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-29", localId: 29, // Card informations name: { en: "Haunter", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 93, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/29/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base1/29/high.png", }, }, evolveFrom: { en: "Gastly", }, tags: [ Tag.STAGE1, ], illustrator: { id: 11, name: "Keiji Kinebuchi" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Hypnosis", }, text: { en: "The Defending Pokémon is now Asleep.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Dream Eater", }, text: { en: "You can't this attack unless the Defending Pokémon is Asleep.", }, damage: 50 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card