import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-66", localId: 66, // Card informations name: { en: "Tangela", }, hp: 50, type: [ Type.GRASS, ], dexId: 114, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/66/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base1/66/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Bind", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS ], name: { en: "Poisonpowder", }, text: { en: "The Defending Pokémon is now Poisoned.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card