import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base2-23", localId: 23, // Card informations name: { en: "Nidoqueen", }, hp: 90, type: [ Type.GRASS, ], dexId: 31, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/23/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base2/23/high.png", }, }, evolveFrom: { en: "Nidorina", }, tags: [ Tag.STAGE2, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Boyfriends", }, text: { en: "Does 20 damage plus 20 more damage for each Nidoking you have in play.", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Mega Punch", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card