import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base2-34", localId: 34, // Card informations name: { en: "Dodrio", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 85, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/34/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base2/34/high.png", }, }, evolveFrom: { en: "Doduo", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, abilities: [{ id: 18, type: AbilityType.POKEPOWER, name: { en: "Retreat Aid", }, text: { en: "As long as Dodrio is Benched, pay 1 Colorless less to retreat your Active Pokémon.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rage", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on Dodrio.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card