import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base2-40", localId: 40, // Card informations name: { en: "Nidorina", }, hp: 70, type: [ Type.GRASS, ], dexId: 30, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/40/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base2/40/high.png", }, }, evolveFrom: { en: "Nidoran♀", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Supersonic", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Double Kick", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card