import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base2-45", localId: 45, // Card informations name: { en: "Rhydon", }, hp: 100, type: [ Type.FIGHTING, ], dexId: 112, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/45/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base2/45/high.png", }, }, evolveFrom: { en: "Rhyhorn", }, tags: [ Tag.STAGE1, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Horn Attack", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Ram", }, text: { en: "Rhydon does 20 damage to itself. If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon. Switch the Pokémon even if Rhydon is knocked out.)", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card