import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base2-56", localId: 56, // Card informations name: { en: "Meowth", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 52, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/56/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base2/56/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Pay Day", }, text: { en: "Flip a coin. If heads, draw a card.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card