import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base3-57", localId: 57, // Card informations name: { en: "Zubat", }, hp: 40, type: [ Type.GRASS, ], dexId: 41, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/57/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base3/57/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Supersonic", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Leech Life", }, text: { en: "Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card