import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base5-61", localId: 61, // Card informations name: { en: "Mankey", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 56, image: { low: { en: "https://assets.tcgdex.net/en/base/base5/61/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base5/61/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Mischief", }, text: { en: "Shuffle your opponent's deck.", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Anger", }, text: { en: "Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Rocket", code: "base5" } } export default card