import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base6-73", localId: 73, // Card informations name: { en: "Drowzee", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 96, image: { low: { en: "https://assets.tcgdex.net/en/base/base6/73/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base6/73/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, abilities: [{ id: 325, type: AbilityType.POKEPOWER, name: { en: "Long Distance Hypnosis", }, text: { en: "Once during your turn (before your attack) you may flip a coin. If heads defender is now Asleep; if tails, your active Pokémon is now Asleep. The power can't be used if Drowzee is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Nightmare", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Legendary Collection", code: "base6" } } export default card