import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base6-91", localId: 91, // Card informations name: { en: "Sandshrew", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 27, image: { low: { en: "https://assets.tcgdex.net/en/base/base6/91/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base6/91/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Sand", }, text: { en: "If defender tries to attack during opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Legendary Collection", code: "base6" } } export default card