import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw1-44", localId: 44, // Card informations name: { en: "Joltik", fr: "Statitik", }, hp: 40, type: [ Type.LIGHTNING, ], dexId: 595, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/44/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw1/44/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/44/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw1/44/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Stun Needle", fr: "Para-Dard", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Paralysé.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card