import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-7", localId: 7, // Card informations name: { en: "Servine", }, hp: 80, type: [ Type.GRASS, ], dexId: 496, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/7/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/7/high.png", }, }, evolveFrom: { en: "Snivy", }, tags: [ Tag.STAGE1, ], illustrator: { id: 49, name: "Shigenori Negishi" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Wring Out", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed and discard an Energy attached to the Defending Pokémon.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card