import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw3-9", localId: 9, // Card informations name: { en: "Foongus", fr: "Trompignon", }, hp: 40, type: [ Type.GRASS, ], dexId: 590, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw3/9/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw3/9/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw3/9/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw3/9/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 28, name: "match" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Rollout", fr: "Roulade", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Noble Victories", code: "bw3" } } export default card