import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw5-64", localId: 64, // Card informations name: { en: "Sandile", }, hp: 70, type: [ Type.DARKNESS, ], dexId: 551, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw5/64/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw5/64/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Sand Dive", }, text: { en: "Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.", }, },{ cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Corkscrew Punch", }, damage: 40 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Dark Explorers", code: "bw5" } } export default card