import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-27", localId: 27, // Card informations name: { en: "Meganium", }, hp: 130, type: [ Type.GRASS, ], dexId: 154, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/27/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/27/high.png", }, }, evolveFrom: { en: "Bayleef", }, tags: [ Tag.STAGE2, ], illustrator: { id: 19, name: "Shin Nagasawa" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Sleep Powder", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 30 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Giant Bloom", }, text: { en: "Remove 2 damage counters from Meganium.", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card