import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-28", localId: 28, // Card informations name: { en: "Mismagius", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 429, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/28/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/28/high.png", }, }, evolveFrom: { en: "Misdreavus", }, tags: [ Tag.STAGE1, ], illustrator: { id: 29, name: "Suwama Chiaki" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Sleeping Spell", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep.", }, damage: 30 },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Poltergeist", }, text: { en: "Look at your opponent's hand. This attack does 30 damage times the number of Trainer, Supporter, and Stadium cards in your opponent's hand.", }, damage: 30 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.COLORLESS, value: "-20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card