import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-37", localId: 37, // Card informations name: { en: "Ursaring", }, hp: 100, type: [ Type.COLORLESS, ], dexId: 217, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/37/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/37/high.png", }, }, evolveFrom: { en: "Teddiursa", }, tags: [ Tag.STAGE1, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Confront", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Cross Chop", }, text: { en: "Flip a coin. If heads, this attack does 50 damage plus 30 more damage.", }, damage: 50 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card