import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-49", localId: 49, // Card informations name: { en: "Quilava", }, hp: 80, type: [ Type.FIRE, ], dexId: 156, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/49/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/49/high.png", }, }, evolveFrom: { en: "Cyndaquil", }, tags: [ Tag.STAGE1, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flare", }, damage: 30 },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Flamethrower", }, text: { en: "Discard an Energy attached to Quilava.", }, damage: 60 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card