import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-54", localId: 54, // Card informations name: { en: "Clefairy", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 35, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/54/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/54/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 24, name: "sui" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Minimize", }, text: { en: "During your opponent's next turn, any damage done to Clefairy by attacks is reduced by 20 (after applying Weakness and Resistance).", }, },{ cost: [ Type.COLORLESS ], name: { en: "Slap", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card