import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-6", localId: 6, // Card informations name: { en: "Groudon", fr: "Groudon", }, hp: 100, type: [ Type.FIGHTING, ], dexId: 383, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/6/low.png", fr: "https://assets.tcgdex.net/fr/col/col1/6/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/6/high.png", fr: "https://assets.tcgdex.net/fr/col/col1/6/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 1, name: "Ryo Ueda" }, attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Volcano Stomp", fr: "Écrasement volcanique", }, text: { en: "Flip a coin. If heads, discard the top 4 cards of your opponent's deck. If tails, discard the top 4 cards of your deck.", fr: "Lancez une pièce. Si c’est face, défaussez les 4 premières cartes du deck de votre adversaire. Si c’est pile, défaussez les 4 premières cartes de votre deck.", }, damage: 80 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 4, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card