import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-67", localId: 67, // Card informations name: { en: "Pidgey", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 16, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/67/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/67/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 29, name: "Suwama Chiaki" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Messenger", }, text: { en: "Search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle Pidgey and all cards attached to it back into your deck.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Glide", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card