import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "col1-8", localId: 8, // Card informations name: { en: "Hitmontop", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 237, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/col/col1/8/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 49, name: "Shigenori Negishi" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Triple Kick", }, text: { en: "Flip 3 coins. This attack does 20 damage times the number of heads.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Close Combat", }, text: { en: "During your opponent's next turn, any damage done to Hitmontop by attacks is increased by 20 (after applying Weakness and Resistance).", }, damage: 60 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card