import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp1-38", localId: 38, // Card informations name: { en: "Steelix", fr: "Steelix", }, hp: 110, type: [ Type.METAL, ], dexId: 208, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp1/38/low.png", fr: "https://assets.tcgdex.net/fr/dp/dp1/38/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp1/38/high.png", fr: "https://assets.tcgdex.net/fr/dp/dp1/38/high.png", }, }, evolveFrom: { en: "Onix", fr: "Onix", }, tags: [ Tag.STAGE1, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.METAL ], name: { en: "Slam", fr: "Souplesse", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 30 dégâts multipliés par le nombre de faces.", }, damage: 30 },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Metal Slash", fr: "Tranche métallique", }, text: { en: "Steelix can't attack during your next turn.", fr: "Steelix ne peut pas attaquer lors de votre prochain tour.", }, damage: 100 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 4, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Diamond & Pearl", code: "dp1" } } export default card