import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp2-107", localId: 107, // Card informations name: { en: "Vulpix", }, hp: 60, type: [ Type.FIRE, ], dexId: 37, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/107/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/107/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Fire Soul", }, text: { en: "Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "+10" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card