import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp2-40", localId: 40, // Card informations name: { en: "Whiscash", }, hp: 90, type: [ Type.WATER, ], dexId: 340, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/40/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/40/high.png", }, }, evolveFrom: { en: "Barboach", }, tags: [ Tag.STAGE1, ], illustrator: { id: 94, name: "Daisuke Ito" }, attacks: [{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Fury", }, text: { en: "Does 20 damage times the number of damage counters on Whiscash.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Magnitude", }, text: { en: "Does 20 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "+30" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card