import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp2-45", localId: 45, // Card informations name: { en: "Dewgong", }, hp: 90, type: [ Type.WATER, ], dexId: 87, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/45/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/45/high.png", }, }, evolveFrom: { en: "Seel", }, tags: [ Tag.STAGE1, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, abilities: [{ id: 548, type: AbilityType.POKEBODY, name: { en: "Cold Fat", }, text: { en: "As long as Dewgong is Asleep, any damage done to Dewgong by attacks is reduced by 40 (after applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Collapse", }, text: { en: "Dewgong is now Asleep.", }, damage: 60 }], weaknesses: [{ type: Type.METAL, value: "+20" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card