import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dpp-DP31", localId: "DP31", // Card informations name: { en: "Heatran", }, hp: 120, type: [ Type.FIRE, ], dexId: 485, image: { low: { en: "https://assets.tcgdex.net/en/dp/dpp/DP31/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dpp/DP31/high.png", }, }, evolveFrom: {}, tags: [ Tag.LEVELUP, ], illustrator: { id: 17, name: "Shizurow" }, abilities: [{ id: 835, type: AbilityType.POKEBODY, name: { en: "Heat Metal", }, text: { en: "Your opponent can't remove the Special Condition Burned by evolving or devolving his or her Burned Pokémon. (This also includes putting a Pokémon Level-Up card onto the Burned Pokémon.) Whenever your opponent flips a coin for the Special Condition Burned between turns, treat it as tails.", } }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "DP Black Star Promos", code: "dpp" } } export default card