import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard1-49", localId: 49, // Card informations name: { en: "Golem", }, hp: 100, type: [ Type.FIGHTING, ], dexId: 76, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/49/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/49/high.png", }, }, evolveFrom: { en: "Graveler", }, tags: [ Tag.STAGE2, ], illustrator: { id: 43, name: "Aya Kusube" }, abilities: [{ id: 288, type: AbilityType.POKEBODY, name: { en: "Rock Body", }, text: { en: "All Damage done by attacks to Golem is reduced by 10 (after applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rock Tumble", }, text: { en: "Don't apply Resistance.", }, damage: 60 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card