import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard1-51", localId: 51, // Card informations name: { en: "Machamp", }, hp: 120, type: [ Type.FIGHTING, ], dexId: 68, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/51/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/51/high.png", }, }, evolveFrom: { en: "Machoke", }, tags: [ Tag.STAGE2, ], illustrator: { id: 119, name: "Shin-ichi Yoshida" }, abilities: [{ id: 1, type: AbilityType.POKEPOWER, name: { en: "Terraforming", }, text: { en: "Once during your turn (before you attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Iron Fist", }, text: { en: "Count the number of Pokémon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokémon.", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card