import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard3-100", localId: 100, // Card informations name: { en: "Snorlax", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 143, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/100/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/100/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 23, name: "Naoyo Kimura" }, abilities: [{ id: 1314, type: AbilityType.POKEPOWER, name: { en: "Lolling About", }, text: { en: "Once during your turn (before you attack) if Snorlax is your Active Pokémon, you may remove 1 damage counter from Snorlax. Snorlax is now Asleep. This power can't be used if Snorlax is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Continuous Tumble", }, text: { en: "Flip a coin until you get tails. This attack does 30 damage times the number of heads.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card