import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard3-149", localId: 149, // Card informations name: { en: "Ho-oh", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 250, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/149/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/149/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, abilities: [{ id: 1295, type: AbilityType.POKEBODY, name: { en: "Crystal Type", }, text: { en: "Whenever you attach a Fire, Water, or Lightning basic Energy card from your hand to Ho-oh, Ho-oh's type (color) becomes the same as that type of energy until the end of the turn.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.FIRE ], name: { en: "Holy Flame", }, damage: 20 },{ cost: [ Type.FIRE, Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Scalding Steam", }, text: { en: "Discard an Energy card attached to Ho-oh and flip a coin. If heads, the Defending Pokémon is now Burned.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card