import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard3-90", localId: 90, // Card informations name: { en: "Rattata", }, hp: 30, type: [ Type.COLORLESS, ], dexId: 19, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/90/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/90/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 103, name: "Masako Yamashita" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Call for Friends", }, text: { en: "Search your deck for a Baby Pokémon or Basic Pokémon and put it onto your bench. Shuffle your deck afterward. (You can't use this attack it your bench is full.)", }, },{ cost: [ Type.COLORLESS ], name: { en: "Body Slam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card