import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-24", localId: 24, // Card informations name: { en: "Weezing", }, hp: 80, type: [ Type.GRASS, ], dexId: 110, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/24/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/24/high.png", }, }, evolveFrom: { en: "Koffing", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Confusion Gas", }, text: { en: "The Defending Pokémon is now Confused.", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Poison Smog", }, text: { en: "Each Defending Pokémon is now Poisoned. Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card