import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-26", localId: 26, // Card informations name: { en: "Cascoon", }, hp: 70, type: [ Type.GRASS, ], dexId: 268, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/26/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/26/high.png", }, }, evolveFrom: { en: "Wurmple", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, abilities: [{ id: 795, type: AbilityType.POKEBODY, name: { en: "Hard Cocoon", }, text: { en: "During your opponent's turn, if Cascoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Poison Thread", }, text: { en: "The Defending Pokémon is now Poisoned.", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card