import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-30", localId: 30, // Card informations name: { en: "Electrike", }, hp: 50, type: [ Type.LIGHTNING, ], dexId: 309, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/30/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/30/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Charge", }, text: { en: "Attach a Lightning Energy from your discard pile to Electrike.", }, },{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Thunder Jolt", }, text: { en: "Flip a coin. If tails, Electrike does 10 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card