import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-38", localId: 38, // Card informations name: { en: "Linoone", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 264, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/38/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/38/high.png", }, }, evolveFrom: { en: "Zigzagoon", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Seek Out", }, text: { en: "Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Continuous Headbutt", }, text: { en: "Flip a coin until you get tails. This attack does 40 damage times the number of heads.", }, damage: 40 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card