import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex10-113", localId: 113, // Card informations name: { en: "Entei Star", }, hp: 80, type: [ Type.FIRE, ], dexId: 244, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/113/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/113/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Burning Turn", }, text: { en: "Switch Entei Star with 1 of your Benched Pokémon.", }, damage: 20 },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE ], name: { en: "Detonation", }, text: { en: "If you have less Prize cards left than your opponent, discard the top 10 cards from your deck.", }, damage: 70 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card