import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex10-25", localId: 25, // Card informations name: { en: "Hitmonlee", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 106, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/25/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/25/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 55, name: "Hisao Nakamura" }, abilities: [{ id: 66, type: AbilityType.POKEBODY, name: { en: "Stages of Evolution", }, text: { en: "As long as Hitmonlee is an Evolved Pokémon, Hitmonlee's attacks do 20 more damage to your opponent's Pokémon (before applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Stretch Kick", }, text: { en: "Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Mega Kick", }, text: { en: "n/a", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card