import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex10-44", localId: 44, // Card informations name: { en: "Quagsire", }, hp: 80, type: [ Type.FIRE, ], dexId: 195, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/44/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/44/high.png", }, }, evolveFrom: { en: "Wooper", }, tags: [ Tag.STAGE1, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, abilities: [{ id: 416, type: AbilityType.POKEBODY, name: { en: "Dense", }, text: { en: "Any damage done to Quagsire by attacks from your opponent's Evolved Pokémon is reduced by 20 (after applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Mud Shot", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rock Hurl", }, text: { en: "This attack's damage isn't affected by Resistance.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card