import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex10-45", localId: 45, // Card informations name: { en: "Quilava", }, hp: 70, type: [ Type.FIRE, ], dexId: 156, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/45/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/45/high.png", }, }, evolveFrom: { en: "Cyndaquil", }, tags: [ Tag.STAGE1, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Smokescreen", }, text: { en: "If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card