import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex11-27", localId: 27, // Card informations name: { en: "Sandslash δ", }, hp: 80, type: [ Type.FIGHTING, Type.METAL, ], dexId: 28, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex11/27/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex11/27/high.png", }, }, evolveFrom: { en: "Sandshrew", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, abilities: [{ id: 854, type: AbilityType.POKEBODY, name: { en: "Delta Storm", }, text: { en: "As long as Sandslash is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon-ex between turns.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Rend", }, text: { en: "If the Defending Pokémon already has any damage counters on it, this attack does 20 damage plus 20 more damage.", }, damage: 20 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Delta Species", code: "ex11" } } export default card