import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex11-59", localId: 59, // Card informations name: { en: "Beldum δ", }, hp: 50, type: [ Type.LIGHTNING, ], dexId: 374, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex11/59/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex11/59/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, abilities: [{ id: 860, type: AbilityType.POKEBODY, name: { en: "Conductive Body", }, text: { en: "You pay Colorless to retreat Beldum for each Beldum on your Bench.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Take Down", }, text: { en: "Beldum does 10 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Delta Species", code: "ex11" } } export default card