import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex16-28", localId: 28, // Card informations name: { en: "Charmeleon", }, hp: 70, type: [ Type.FIRE, ], dexId: 5, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex16/28/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex16/28/high.png", }, }, evolveFrom: { en: "Charmander", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scary Face", }, text: { en: "Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.", }, },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Flame Tail", }, damage: 50 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Power Keepers", code: "ex16" } } export default card