import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex16-42", localId: 42, // Card informations name: { en: "Aron", }, hp: 50, type: [ Type.METAL, ], dexId: 304, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex16/42/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex16/42/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Dig Deep", }, text: { en: "Search your discard pile for an Energy card, show it to your opponent, and put it into your hand.", }, },{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Power Keepers", code: "ex16" } } export default card